


Archew’s Gage (gloves that give you an Absorb Shield when encountering Elites) Reaper’s Wraps (Bracers that give you Resource when picking up a Health Globe).Pauldrons of the Skeleton King (Shoulders that have a 25% chance to trigger a Cheat Death).I am not sure if it would be a good idea to implement them into the Emanate System. These Items are in a greyzone between Utility on the one side and Offensive/Defensive Bonuses on the other. There are a few other items that are kinda utility focused, but still too good/too powerful to still be considered simple Utility Items, and they have not been included in the Emanate Feature yet, which is a good thing, but I just want to mention them here anyway to underline that these items should NOT be included in the Emanate System: = List of Utility-focused Items that should NOT be featured by the Emanate System = List of Utility-focused Items that >should< be featured by the Emanate System The only item that imo should not be on this list is Flavor of Time, as it is too good to still be considered a simple Utility Item. List of items that are currently included in the Emanate System Class-specific item will also not be mentioned. I will keep my feedback limited to armor pieces and jewelry, and also only mention Utility-focused Items, as there are no weapons included in the original list and also no items that give (either directly or indirectly) offensive bonuses like ‘xxx% increased damage’, or ‘xx% reduced damage taken’, etc. I wanna give some feedback on the items that are and can be included in the new Emanate System, and also list a few items that should NOT be included in it.
